GitHub - dawid-t/Mesh-Combiner: Mesh Combiner is a little tool which can combine different meshes into one mesh in Unity for reduce the amount of batches / draw calls, making your game more
Unity Assets] Using Mesh Optimizer to lower the polygon count of 3D models to lighten the scene. | STYLY
![Understanding Mesh Anatomy in Unity | by Ahmed Schrute | Shader Coding in Unity from a to z | Medium Understanding Mesh Anatomy in Unity | by Ahmed Schrute | Shader Coding in Unity from a to z | Medium](https://miro.medium.com/v2/resize:fit:918/1*fMfXjGy6AZCLJ3IJytinIA.png)